BLACK-OPS NET ARCADE // SIDE GAMES
SIDE GAMES.
Off the main circuit, the arcade keeps two tables lit — a night-maze survival run against the horde, and the original five-runner dice board. Same stash, same bragging rights.
SIDE GAME 01 // DOLO'S NIGHT — MAZE SURVIVAL
Scavenge the dark. See the sun.
An overhead maze survival run for 2-4 runners — you against up to three CPU rivals, a zombie horde, and the mutated dogs that hold the lanes. Grab supplies, slash the horde, set traps, hide in doorways, and hit the south gate before dawn. One shared maze per day — escapes outrank hauls on the weekly Night Board.
One maze per UTC day — same walls, same drops, same horde for every runner. Escapes outrank hauls; the board resets each Monday.
TOMORROW'S SKY — BLOOD-RED DUSK · NEW MAZE AT 00:00 UTCCHAMPIONS HALL →SIDE GAME 02 // DOLOSWAY — DIGITAL BOARD GAME
Roll the bones. Own the wastes.
Roll the dice to circle the apocalypse. Claim plots and hold them — rivals pay you toll. Collect parts to build the car, the home and the plane. Stockpile food and weapons: the strongest survives.











Every logged table feeds the pot (30 PTS base, +2 per game). Wins outrank scrap — Sunday 18:10 UTC the table leader takes the whole pot.
WELCOME TO THE DOLOSWAY. ROLL THE BONES.
