WASTELAND TCG // ARENA
Build the deck. Break the Net.
Slot six units into your battle deck — the house loaners (including the Chaos Engine riot terrain) are always yours, the other 126 must be pulled from supply crates. Take your deck into a six-round lane war against the Black-Ops Net war council, bank PTS for every round taken, melt duplicate pulls back into PTS, and climb the war council rankings.






THE NET WAR COUNCIL IS WAITING.
Six rounds. The council fields its units weakest-first — fodder up front, apex horrors at the end. Their card is face-up before you commit, so spend your heavy units wisely. Power reads ATK + DEF + SCRAP, surveillance outranks, and every printed ability now fires for real — silence their tricks with Volo, steal them with Circe, or close with Echo's Final Stand.

ITS FIXED EXHIBITION DECK, SIX ROUNDS. BRING DOWN THE IRON RONIN AND ITS CARD JOINS YOUR COLLECTION.
